WolfTeam Classic as it SHOULD have been
This blog aims to discuss fundamental problems about "WolfTeam Classic" both in-name and its content inside the game, also providing some suggestions or ideas that could be put back or implemented. Also criticizing the direction the game has taken. When Softnyx released the proclaimed "WolfTeam Classic", to many, including me, got some form of hope about possibly returning to the game that was very enjoyable during its peak. At least, in the global version back in the days the population was roughly peaking 1,1 million which spoke volumes of how good the game was, despite having its flaws in certain areas. WolfTeam was something like a hybrid of a standard MMOFPS and Counter Strike. Instead what we got from WolfTeam Classic is basically just a 'refreshed' WolfTeam that aims to bring some of the old but retain the same featurettes of the current ones. Softnyx also introduced some 'balancing' to the items in WolfTeam Classic, as in the items such as a...

